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"Regular" Realism Maps
Below you will find the 8th ID's agreed upon boundaries for our "regular" realism maps that we play during our open realisms. Included are mini maps with boundaries, no man's lands, and open defenses outlined. Any special rules and spawn usage are also outlined below. Map sizes are listed as Small (max 8v8), Medium (min 8v8), or Large (min 13v13) based on the ideal amount of players to play them best. Please feel free to download the individual mini map images at each of the links below or download them all at this link: 8th ID Realism Mini Maps
Map: dod_aura
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: No defense under bridges or on broken bridge.
Map: dod_azure
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: Middle building is open defense, no defense on beach or beach level of buildings on either side.
Map: dod_deepriver_mod
In-Game Mini Map: No
Map Size: Small
Spawns: Open
Special Rules: No defense in water.
Map: dod_devoli_realism_b2
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules: No defense in sewers except first underground room, main street is no mans land (see in game mini map).
Map: dod_donner
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules:
Half/half - Tank connector and middle of fields is no mans land. Middle room is open defense.
Full/full - Tank house and fields are open defense.Map: dod_flash
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: None
Map: dod_forza_b3
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules: No defense in underground.
Map: dod_goodwood_b3
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules: No going off map.
Map: dod_goodwood_pcw1
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules: None
Map: dod_hellshighway_b4
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules: No defense in northern courtyard.
Map: dod_kalt
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: No defense in riverbed or sewers.
Map: dod_marche
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: Main street is no mans land. No defense in sewers.
Map: dod_rive_rc3
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Closed
Special Rules: No defense in riverbed or in redbarn. Axis can defend behind red bridge in riverbed.
Map: dod_santos_b3
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: No defense in water, on stairs to water, or on broken bridge.
Map: dod_sturm
In-Game Mini Map: Yes
Map Size: Medium
Spawns: Open
Special Rules: No defense in water or sewers.
Map: dod_sturm_realism_4
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: No defense in water or sewers. No using glitchy roofs/balconies.
Map: dod_venteux_final
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None