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Large Realism Maps
Below you will find the 8th ID's agreed upon boundaries for realism maps that have categorized as "large" that we play during our open realisms. Included are mini maps with boundaries, no man's lands, and open defenses outlined. Any special rules and spawn usage are also outlined below. Map sizes are listed as Small (max 8v8), Medium (min 8v8), or Large (min 13v13) based on the ideal amount of players to play them best. Please feel free to download the individual mini map images at each of the links below or download them all at this link: 8th ID Realism Mini Maps
Map: dod_anemia_realism_6
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: No defense in riverbed or sewers.
Map: dod_bavaria
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: Bridge is split horizontally at the flag on top of the bridge and the map is split vertically under the bridge for defense.
Map: dod_brest_b1
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None
Map: dod_breugelb8
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None
Map: dod_claremont_b3
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: TNT turned on.
Map: dod_farmers_b4
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: Middle road is no man's land.
Map: dod_harvest_b2
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: No defense in front of eastern tank to box on Axis side. Stairs room and downstairs in middle building are no defense.
Map: dod_hunt_b4
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: Church building is open defense.
Map: dod_ingot_b2
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: No defense in courtyard east of mid flag.
Map: dod_knights_b1
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: No use of glitch spot.
Map: dod_kolsch
In-Game Mini Map: No
Map Size: Large
Spawns: Open
Special Rules: Bar to east is split in half by midline.
Map: dod_mortimer_b5
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None
Map: dod_palazzo_b5
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: No defense in main area of middle building, hallways on defending team's side are allowed.
Map: dod_pier_b2
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None
Map: dod_plateau_b6
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None
dod_romania_nightfireb mini map
Map: dod_romania_nightfireb
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open or closed based on number of players
Special Rules: None
Map: dod_rouen
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: Mid line split from NW corner to SE corner through fountain.
Map: dod_saints_source_b1
In-Game Mini Map: No
Map Size: Large
Spawns: Closed
Special Rules: No defense in water or on platforms. Wire across map causes damage.
dod_snowbridge_explode_8 mini map
Map: dod_snowbridge_explode_8
In-Game Mini Map: No
Map Size: Large
Spawns: Open
Special Rules: Bridge split short ways across on top, defense underneath bridge split long ways.
Map: dod_sturm_realism_4
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: No defense in water or sewers. No using glitchy roofs/balconies.
Map: dod_stuttgart_ldr_b1
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: No defense in area with mid flag.
Map: dod_taistelu_b1
In-Game Mini Map: No
Map Size: Large
Spawns: Closed
Special Rules: No defense in water or stairs leading down to water.
Map: dod_telepnevo
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: Allies can defend in bottom of church.
Map: dod_venice_b1
In-Game Mini Map: No
Map Size: Large
Spawns: Closed
Special Rules: No defense in river, mid flag room is no man's land.
Map: dod_venteux_final
In-Game Mini Map: Yes
Map Size: Large
Spawns: Closed
Special Rules: None
Map: dod_wolf_b2
In-Game Mini Map: Yes
Map Size: Large
Spawns: Open
Special Rules: No defense in hallways leaving Allies second flag. No glitch spot in Axis water tank.